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Your Factory Floor Is Already a Game.
You're Just Not Running It Right. Games aren't fun because they're games. That sounds backward, so let me say it plainly: there is nothing inherently enjoyable about jumping on a mushroom or chasing an oblong leather ball. What makes games fun is that they simulate things we're already driven to experience: status, mastery, belonging, discovery, completion. Yu-kai Chou spent years mapping this out in a framework called Octalysis, which identifies eight core human motivation

Mac Davis
4 min read


Why Your Meetings Are Broken (And Why the Laws of Human Nature Predicted It)
Every organization I've ever walked into has the same meeting problem. Not too few meetings, but too many of the wrong kind. Let me give you nine laws that explain your calendar and a case for rethinking where decisions actually belong. Sayre's Law: The passion of the argument is inversely proportional to the stakes Wallace Sayre, a political scientist at Columbia University, observed that, "in any dispute the intensity of feeling is inversely proportional to the value of the

Mac Davis
11 min read


Organizations Get the Behavior They Reinforce
Picture this: It's Super Bowl Sunday The game's tied, clock's ticking, and millions of viewers are glued to their screens, hearts pounding. Stress levels? Sky-high. That's cortisol, the hormone evolved to snap us out of autopilot in high-stakes moments, surging through their bodies,. Cortisol disrupts automatic muscle and movement memories, forcing us to focus, observe, think, and decide deliberately. It's nature's way of saying, "Pay attention!” Then comes the commercial bre

Mac Davis
2 min read


Laws of Leadership: Brandolini's Law
Have you ever been in a meeting with a "slick" manager who could conveniently explain how every problem originated outside his department? You start to wonder why nobody calls him out for it. Brandolini's Law: "The amount of energy needed to refute "BS" is an order of magnitude bigger than that needed to produce it." In practice, a "bad actor" can make statements quite easily which a "good faith actor" can't work fast enough to refute. By being genuine, the "good faith actors

Mac Davis
2 min read
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